Tufts University
Comp275: Advanced Computer Graphics
Home
General Info
Policies
Syllabus & Lectures
Assignments
Resources
Resources
3D simulation of clouds animated and rendered interactively. From
Interacting with Smoke and Fire in Real Time
by Jos Stam.
Code
Loading/Writing bitmaps
(.cpp)
(.h)
Vector Struct and Operations
(.cpp)
(.h)
Multimedia
Adobe Premier Pro Instructions
General Programming
Style Guidelines
Getting Started with Visual Studio
Visual Studio
Troubleshooting
Geordi's Visual Studio & Texturing Tutorials
OpenGL
OpenGL (general information)
GLUT (general information)
The OpenGL Programming Guide - The Redbook
Nate Robbins OpenGL Tutors
FLTK
FLTK Home
An FLTK Tutorial
Eric Chan's Tutorial
Kyle Maxwell's step-by-step instructions to run Eric Chan's FLTK Tutorial with Visual Studio .Net
Software
CamStudio - Free Screen Recording Software
On-line Books
Numerical Recipes in C
The OpenGL Programming Guide - The Redbook
SIGGRAPH
Student Volunteer Page
Sketches
Research Posters
Useful Papers
Quaternions
by Ken Shoemake.
Introduction to Inverse Kinematics with Jacobian Transpose, Pseudoinverse and Damped Least Squares methods
by Samuel R. Buss, 2004.
A Survey of Deformable Modeling in Computer Graphics
by Gibson and Mirtich, 1997.
Stable Fluids
by Jos Stam, 1999.
Real-Time Fluid Dynamics for Games
by Jos Stam, 2003.
Inverse Kinematics and Geometric Constraints for Articulated Figure Manipulation
by Chris Welman, 1989.
Dynamics Lectures
An Introduction to Physically Based Modeling: Constrained Dynamics
by Andrew Witkin, 1997
An Introduction to Physically Based Modeling: An Introduction to Continuum Dynamics for Computer Graphics
by Michael Kass, 1997
An Introduction to Physically Based Modeling: Differential Equation Basics
by Andrew Witkin and David Baraff, 1997
An Introduction to Physically Based Modeling: Energy Functions and Stiffness
by Michael Kass, 1997
An Introduction to Physically Based Modeling: Particle System Dynamics
by Andrew Witkin, 1997
An Introduction to Physically Based Modeling: Rigid Body Simulation I—Unconstrained Rigid Body Dynamics
by David Baraff, 1997
An Introduction to Physically Based Modeling: Rigid Body Simulation II—Nonpenetration Constraints
by David Baraff, 1997