Research Talk: Pointing Performance of Xbox 360 Controller, Wii Remote and Mouse
This research compares three very different input devices using Fitts’Law and path analysis. Participants in a study used a mouse, Xbox 360 controller, and Nintendo Wii remote to point at and select target regions. Our intent was to determine how the Wii remote and Xbox 360 controller performed in a standard pointing task while the mouse was used to provide a baseline. Significant differences were found across all 3 devices. While the mouse proved to be the most efficient for speed and accuracy, the Xbox controller displayed the most stable path patterns. Analysis of different forms of Fitts’ Law also found that incorporating effective width and distance instead of using the task conditions provides a more accurate indication of device performance and more robust measures of index of difficulty and throughput.